Olivier Blanchon

Role playing games

Asgaïa

Creator, Editor, Scriptwriter

Creation, design and writing of the base book, game aids and scenarios for this medieval fantasy role-playing game based on a strong natural aspect in a universe where original races and immortals linked to the emotions of the living live side by side.

– Genesis
– Continents, regions and cities
– Ethnic groups and classes
– Daily life, religions
– Economic and political systems
– NPCs
– Bestiary
– Scenarios

Texts for fantasy worlds

Scriptwriter, Creator and Editor of books and game aids

Book design for Ekklésia (formerly Neim Telim), a fortified city in a dark universe ravaged by a terrible plague (135 pages) :
– Genesis
– Districts
– Regions
– Daily life
– NPCS
– Bestiary
– Adventure starters

Creation of campaigns and scenarios that have been played at various conventions and events :
– The Awakening of Crefftw
– The Tears of Neim Telim
– For a handful of powder

Souffre-jour fanzine

Creator, Editor, Scriptwriter

Contributed to writing the Souffre-Jour fanzine for the Agone role-playing game.
– Conception and writing of several game help texts
– Creation of the scenario “La porte Von Cosh” for Souffre-Jour N°7 : Le Temps