Creation, design and writing of the base book, game aids and scenarios for this medieval fantasy role-playing game based on a strong natural aspect in a universe where original races and immortals linked to the emotions of the living live side by side.
– Genesis – Continents, regions and cities – Ethnic groups and classes – Daily life, religions – Economic and political systems – NPCs – Bestiary – Scenarios
Texts for fantasy worlds
Scriptwriter, Creator and Editor of books and game aids
Book design for Ekklésia (formerly Neim Telim), a fortified city in a dark universe ravaged by a terrible plague (135 pages) : – Genesis – Districts – Regions – Daily life – NPCS – Bestiary – Adventure starters
Creation of campaigns and scenarios that have been played at various conventions and events : – The Awakening of Crefftw – The Tears of Neim Telim – For a handful of powder
Souffre-jour fanzine
Creator, Editor, Scriptwriter
Contributed to writing the Souffre-Jour fanzine for the Agone role-playing game. – Conception and writing of several game help texts – Creation of the scenario “La porte Von Cosh” for Souffre-Jour N°7 : Le Temps